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VeilTimidate

Regulation M-C · Doubles · Anonymous · 1 October 2026

SnowPsychicScreens

Ninetales sets up Aurora Veil and Arcanine Intimidates. Will O' Wisp and Snarl are extra annoyances to prevent dying way longer than an opponent expects. Samurott, Hawlucha and Indeedee are cleanup sweepers and Sinistcha is cleanup tank. Sucks against Wide Guard and Grassy Surge Rillaboom can be tricky to work around.

Indeedee

psychicnormal
Slot 4
Item
Ability
NatureTimid(+Spe −Atk)

Moves

Stats

HP135
+0
Atk76
+0
Def75
+0
SpA157
+32
SpD117
+2
Spe161
+32
Stat Points66 / 66
Total stats721

Damage taken

How each attacking type damages your team. Numbers show the damage multiplier each member would take.

Type
ninetales-alola
arcanine
samurott-hisui
indeedee
sinistcha
hawlucha-mega
normal1×1×1×1×01×01+1
fire2×0.5×0.5×1×2×1×220
water1×2×0.5×1×0.5×1×12+1
electric1×1×2×1×0.5×2×21-1
grass1×0.5×2×1×0.5×0.5×13+2
ice0.5×0.5×0.5×1×2×2×23+1
fighting1×1×2×1×00.5×12+1
poison2×1×1×1×1×1×10-1
ground1×2×1×1×0.5×012+1
flying1×1×1×1×2×2×20-2
psychic1×1×00.5×1×2×12+1
bug0.5×0.5×2×2×1×0.25×23+1
rock2×2×1×1×1×1×20-2
ghost1×1×0.5×02×1×12+1
dragon01×1×1×1×1×01+1
dark0.5×1×0.5×2×2×0.5×23+1
steel4×0.5×0.5×1×1×1×12+1
fairy1×0.5×2×1×1×2×21-1

Damage dealt

How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.

normal2× SE
fire3× SE
water1× SE
electricneutral
grass4× SE
ice4× SE
fighting3× SE
poison1× SE
ground3× SE
flying2× SE
psychic3× SE
bug3× SE
rock4× SE
ghost3× SE
dragon2× SE
dark4× SE
steel4× SE
fairy1× SE

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
hawlucha-megaHawlucha-Mega
187
#02
ninetales-alolaNinetales-Alola
177
#03
indeedeeIndeedee
161
#04
samurott-hisuiSamurott-Hisui
150
#05
arcanineArcanine
147
#06
sinistchaSinistcha
90
FastestHawlucha-Mega·187
Range90 → 187