Swampert @ Swampertite Ability: Damp
Regulation M-C · Doubles · Anonymous · 7 October 2026
RainSun
No rental code
waterground
Swampert
Swampert-MegaItem
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP201
+26Atk213
+24Def133
+3SpA103
+0SpD130
+0Spe103
+13Stat Points66 / 66
Total stats883
waterflying
Pelipper
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP166
+31Atk63
+0Def132
+0SpA115
+0SpD115
+25Spe95
+10Stat Points66 / 66
Total stats686
grasspoison
Venusaur
Item
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP157
+2Atk91
+0Def103
+0SpA167
+32SpD120
+0Spe132
+32Stat Points66 / 66
Total stats770
fireflying
Charizard
Charizard-Mega-YItem
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP155
+2Atk111
+0Def98
+0SpA211
+32SpD135
+0Spe167
+32Stat Points66 / 66
Total stats877
darkfairy
Grimmsnarl
Item
Ability
NatureCareful(+SpD −SpA)
Moves
Stats
HP202
+32Atk140
+0Def104
+19SpA103
+0SpD121
+15Spe80
+0Stat Points66 / 66
Total stats750
steeldragon
Archaludon
Item
Ability
NatureCalm(+SpD −Atk)
Moves
Stats
HP197
+32Atk112
+0Def151
+1SpA147
+2SpD115
+20Spe116
+11Stat Points66 / 66
Total stats838
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 1× | 1× | 0.5× | 0 | 1 | +1 |
| fire | 0.5× | 0.5× | 2× | 0.5× | 1× | 1× | 1 | 3 | +2 |
| water | 1× | 0.5× | 0.5× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| electric | 0 | 4× | 0.5× | 2× | 1× | 0.5× | 2 | 3 | +1 |
| grass | 4× | 1× | 0.25× | 0.25× | 1× | 0.25× | 1 | 3 | +2 |
| ice | 1× | 1× | 2× | 1× | 1× | 1× | 1 | 0 | -1 |
| fighting | 1× | 0.5× | 0.5× | 0.5× | 1× | 2× | 1 | 3 | +2 |
| poison | 0.5× | 1× | 1× | 1× | 2× | 0 | 1 | 2 | +1 |
| ground | 1× | 0 | 1× | 0 | 1× | 2× | 1 | 2 | +1 |
| flying | 1× | 1× | 2× | 1× | 1× | 0.5× | 1 | 1 | 0 |
| psychic | 1× | 1× | 2× | 1× | 0 | 0.5× | 1 | 2 | +1 |
| bug | 1× | 0.5× | 1× | 0.25× | 1× | 0.5× | 0 | 3 | +3 |
| rock | 0.5× | 2× | 1× | 4× | 1× | 0.5× | 2 | 2 | 0 |
| ghost | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| dragon | 1× | 1× | 1× | 1× | 0 | 1× | 0 | 1 | +1 |
| dark | 1× | 1× | 1× | 1× | 0.25× | 1× | 0 | 1 | +1 |
| steel | 0.5× | 0.5× | 1× | 0.5× | 2× | 0.5× | 1 | 4 | +3 |
| fairy | 1× | 1× | 0.5× | 0.5× | 2× | 1× | 1 | 2 | +1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normalneutral
fire1× SE
water2× SE
electric1× SE
grass4× SE
ice2× SE
fighting3× SE
poison1× SE
ground2× SE
flying2× SE
psychicneutral
bug2× SE
rock3× SE
ghostneutral
dragon3× SE
dark1× SE
steel2× SE
fairy2× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Charizard-Mega-Y
167
#02
Venusaur
132
#03
Archaludon
116
#04
Swampert-Mega
103
#05
Pelipper
95
#06
Grimmsnarl
80
FastestCharizard-Mega-Y·167
Range80 → 167