Mega Gallade & Mega Pyroar sun/tailwind
Regulation M-B · Doubles · Presidential · 12 July 2026
SunTailwind
No rental code
psychicfighting
Gallade
Gallade-MegaItem
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP143
+0Atk217
+32Def117
+2SpA76
+0SpD135
+0Spe178
+32Stat Points66 / 66
Total stats866
normal
Maushold
Item
Ability
NatureNaive(+Spe −SpD)
Moves
Stats
HP151
+2Atk127
+32Def90
+0SpA85
+0SpD85
+0Spe179
+32Stat Points66 / 66
Total stats717
psychicfairy
Hatterene
Item
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP152
+20Atk99
+0Def115
+0SpA170
+14SpD123
+0Spe89
+32Stat Points66 / 66
Total stats748
waterghost
Basculegion
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP195
+0Atk152
+20Def85
+0SpA90
+0SpD109
+14Spe143
+32Stat Points66 / 66
Total stats774
grassfairy
Whimsicott
Item
Ability
NatureCalm(+SpD −Atk)
Moves
Stats
HP137
+2Atk78
+0Def105
+0SpA129
+32SpD104
+0Spe168
+32Stat Points66 / 66
Total stats721
firenormal
Pyroar
Pyroar-MegaItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP193
+32Atk97
+0Def132
+20SpA163
+0SpD120
+14Spe146
+0Stat Points66 / 66
Total stats851
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 0 | 1× | 1× | 0 | 1 | +1 |
| fire | 1× | 1× | 1× | 0.5× | 2× | 0.5× | 1 | 2 | +1 |
| water | 1× | 1× | 1× | 0.5× | 0.5× | 2× | 1 | 2 | +1 |
| electric | 1× | 1× | 1× | 2× | 0.5× | 1× | 1 | 1 | 0 |
| grass | 1× | 1× | 1× | 2× | 0.5× | 0.5× | 1 | 2 | +1 |
| ice | 1× | 1× | 1× | 0.5× | 2× | 0.5× | 1 | 2 | +1 |
| fighting | 0.5× | 2× | 0.25× | 0 | 0.5× | 2× | 2 | 4 | +2 |
| poison | 1× | 1× | 2× | 0.5× | 4× | 1× | 2 | 1 | -1 |
| ground | 1× | 1× | 1× | 1× | 0.5× | 2× | 1 | 1 | 0 |
| flying | 2× | 1× | 1× | 1× | 2× | 1× | 2 | 0 | -2 |
| psychic | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| bug | 1× | 1× | 1× | 0.5× | 1× | 0.5× | 0 | 2 | +2 |
| rock | 0.5× | 1× | 1× | 1× | 1× | 2× | 1 | 1 | 0 |
| ghost | 2× | 0 | 2× | 2× | 1× | 0 | 3 | 2 | -1 |
| dragon | 1× | 1× | 0 | 1× | 0 | 1× | 0 | 2 | +2 |
| dark | 1× | 1× | 1× | 2× | 0.5× | 1× | 1 | 1 | 0 |
| steel | 1× | 1× | 2× | 0.5× | 2× | 0.5× | 2 | 2 | 0 |
| fairy | 2× | 1× | 1× | 1× | 1× | 0.5× | 1 | 1 | 0 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire2× SE
water1× SE
electric1× SE
grass1× SE
ice2× SE
fighting2× SE
poison2× SE
ground2× SE
flyingneutral
psychic4× SE
bug1× SE
rock3× SE
ghost4× SE
dragon2× SE
dark3× SE
steel2× SE
fairyneutral
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Maushold
179
#02
Gallade-Mega
178
#03
Whimsicott
168
#04
Pyroar-Mega
146
#05
Basculegion
143
#06
Hatterene
89
FastestMaushold·179
Range89 → 179