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Regulation M-B · Doubles · ninjatuna · 14 August 2026
Tailwind
No rental code
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 0.5× | 1× | 1× | 1× | 0 | 1× | 0 | 2 | +2 |
| fire | 0.5× | 0.5× | 2× | 2× | 2× | 0.5× | 3 | 3 | 0 |
| water | 2× | 0.5× | 0.5× | 1× | 1× | 2× | 2 | 2 | 0 |
| electric | 1× | 4× | 0.5× | 2× | 1× | 1× | 2 | 1 | -1 |
| grass | 2× | 1× | 0.5× | 0.25× | 0.5× | 0.5× | 1 | 4 | +3 |
| ice | 1× | 1× | 2× | 2× | 0.5× | 0.5× | 2 | 2 | 0 |
| fighting | 4× | 0.5× | 1× | 0.25× | 0 | 0.5× | 1 | 4 | +3 |
| poison | 0.5× | 1× | 2× | 1× | 0 | 1× | 1 | 2 | +1 |
| ground | 2× | 0 | 0.5× | 0 | 2× | 2× | 3 | 3 | 0 |
| flying | 0.5× | 1× | 2× | 2× | 0.5× | 1× | 2 | 2 | 0 |
| psychic | 0 | 1× | 1× | 1× | 0.5× | 0.5× | 0 | 3 | +3 |
| bug | 2× | 0.5× | 2× | 0.5× | 0.25× | 1× | 2 | 3 | +1 |
| rock | 1× | 2× | 1× | 4× | 0.5× | 2× | 3 | 1 | -2 |
| ghost | 0.5× | 1× | 1× | 1× | 2× | 2× | 2 | 1 | -1 |
| dragon | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| dark | 0.5× | 1× | 1× | 1× | 2× | 2× | 2 | 1 | -1 |
| steel | 2× | 0.5× | 1× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| fairy | 2× | 1× | 1× | 1× | 0.5× | 0.5× | 1 | 2 | +1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire2× SE
water1× SE
electric1× SE
grass4× SE
ice4× SE
fighting1× SE
poison2× SE
ground2× SE
flying3× SE
psychic2× SE
bug2× SE
rock4× SE
ghost1× SE
dragon2× SE
dark2× SE
steel3× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Delphox
156
#02
Vivillon
119
#03
Gholdengo
114
#04
Gyarados
101
#05
Tsareena
101
#06
Tyranitar
89
FastestDelphox·156
Range89 → 156