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Wolfe's Mega Sceptile Team: Updated

Regulation M-C · Doubles · Error404 · 3 Nov 2026

SandPsychicTrick Room

An updated version of Wolfe Glick's Mega Sceptile team with Armarouge instead of Sneasler to improve the matchup into Mega Golisopod and adding a Psyspam mode to the team. The team is designed to work in duos, though sometimes you can mix them up.

The first duo is Mega Sceptile and Rotom Heat. When Sceptile Mega Evolves, it gains Lightning Rod, which means a Choice Scarf Rotom can go before and use Discharge to power it up before it Attacks. The Mega Sceptile is also Timid, meaning it will outspeed all Modest Mega Garchomp Z.

The second duo is Mega Tyranitar and Excadrill. Mega Tyranitar's Sand Stream gives it a 50% SpDef boost and doubles Excadrill's speed thanks to it's ability, Sand Rush. Excadrill's Steel type also makes it easier to get rid of the Fairy types that pressure Mega Tyranitar. This specific Excadrill has Earthquake so if you pair it with Rotom Heat, you can still spam Discharge + Earthquake for some strong spread damage.

The last duo is Armarouge and Indeedee. Indeedee sets up Psychic Terrain, which powers up the move Expanding Force, which allows Armarouge to dish out incredible spread damage, while Indeedee uses Follow Me to protect Armarouge from attacks. Mega Tyranitar also has Dragon Dance, so Indeedee can redirect while it sets up to sweep.

No rental code

Team members

Mega Sceptile

grassdragon

AbilityNatureTimid

HP
2 Stat Points
final stat 147
Atk, lowered by the nature
0 Stat Points
final stat 117
Def
0 Stat Points
final stat 95
SpA
32 Stat Points
final stat 197
SpD
0 Stat Points
final stat 105
Spe, raised by the nature
32 Stat Points
final stat 216

Armarouge

firepsychic

AbilityNatureModest

HP
7 Stat Points
final stat 167
Atk, lowered by the nature
0 Stat Points
final stat 72
Def
21 Stat Points
final stat 141
SpA, raised by the nature
32 Stat Points
final stat 194
SpD
0 Stat Points
final stat 100
Spe
6 Stat Points
final stat 101

Mega Tyranitar

rockdark

AbilityNatureJolly

HP
16 Stat Points
final stat 191
Atk
18 Stat Points
final stat 202
Def
0 Stat Points
final stat 170
SpA, lowered by the nature
0 Stat Points
final stat 103
SpD
0 Stat Points
final stat 140
Spe, raised by the nature
32 Stat Points
final stat 135

Rotom-Heat

electricfire

AbilityNatureTimid

HP
2 Stat Points
final stat 127
Atk, lowered by the nature
0 Stat Points
final stat 76
Def
0 Stat Points
final stat 127
SpA
32 Stat Points
final stat 157
SpD
0 Stat Points
final stat 127
Spe, raised by the nature
32 Stat Points
final stat 151

Indeedee-F

psychicnormal

AbilityNatureRelaxed

HP
32 Stat Points
final stat 177
Atk
0 Stat Points
final stat 75
Def, raised by the nature
32 Stat Points
final stat 128
SpA
0 Stat Points
final stat 115
SpD
2 Stat Points
final stat 127
Spe, lowered by the nature
0 Stat Points
final stat 94

Excadrill

groundsteel

AbilityNatureAdamant

HP
2 Stat Points
final stat 187
Atk, raised by the nature
32 Stat Points
final stat 205
Def
0 Stat Points
final stat 80
SpA, lowered by the nature
0 Stat Points
final stat 63
SpD
0 Stat Points
final stat 85
Spe
32 Stat Points
final stat 140

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Mega Sceptile
Armarouge
Mega Tyranitar
Rotom-Heat
Indeedee-F
Excadrill
Weak Resist Net
normal1×1×0.5×1×1×0.5×02+2
fire1×0.5×0.5×0.5×1×2×13+2
water0.25×2×2×2×1×2×41-3
electric0.25×1×1×0.5×1×003+3
grass0.25×0.5×2×0.5×1×1×13+2
ice4×0.5×1×0.5×1×1×12+1
fighting1×0.5×4×1×1×2×21-1
poison2×1×0.5×1×1×012+1
ground0.5×2×2×4×1×2×41-3
flying2×1×0.5×0.5×1×0.5×13+2
psychic1×0.5×01×0.5×0.5×04+4
bug2×1×2×0.5×2×0.5×32-1
rock1×2×1×2×1×0.25×21-1
ghost1×2×0.5×1×01×12+1
dragon2×1×1×1×1×0.5×110
dark1×2×0.5×1×2×1×21-1
steel1×0.5×2×0.25×1×0.5×13+2
fairy2×0.5×2×0.5×1×0.5×23+1
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Mega Sceptile
Armarouge
Mega Tyranitar
Rotom-Heat
Indeedee-F
Excadrill
Resisted Super eff. Net
normal1×2×1×1×1×1×01+1
fire2×1×2×1×1×2×03+3
water2×1×1×2×1×1×02+2
electric2×1×1×1×1×2×02+2
grass1×2×1×2×1×1×02+2
ice1×2×2×2×1×2×04+4
fighting1×2×0.5×1×1×1×110
poison2×2×1×1×1×2×03+3
ground2×1×1×1×1×1×01+1
flying1×1×2×2×1×1×02+2
psychic1×1×2×1×1×1×01+1
bug1×2×2×2×1×1×03+3
rock2×2×1×1×0.5×2×13+2
ghost1×1×2×1×01×110
dragon2×1×1×0.5×1×1×110
dark1×2×1×1×1×1×01+1
steel2×2×1×2×0.5×2×14+3
fairy1×1×1×1×1×2×01+1
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Mega Sceptile
216
#02
Rotom-Heat
151
#03
Excadrill
140
#04
Mega Tyranitar
135
#05
Armarouge
101
#06
Indeedee-F
94
FastestMega Sceptile·216
Range94 to 216