Triple Weather Tailroom
Regulation M-B · Doubles · tacticien · 14 July 2026
SandSnowRain
rockdark
Tyranitar
Tyranitar-MegaItem
Ability
NatureBrave(+Atk −Spe)
Moves
Stats
HP207
+32Atk231
+26Def178
+8SpA115
+0SpD140
+0Spe81
+0Stat Points66 / 66
Total stats952
rockice
Aurorus
Item
Ability
NatureQuiet(+SpA −Spe)
Moves
Stats
HP198
+0Atk97
+0Def124
+32SpA149
+17SpD129
+17Spe70
+0Stat Points66 / 66
Total stats767
waterflying
Pelipper
Item
Ability
NatureQuiet(+SpA −Spe)
Moves
Stats
HP167
+32Atk70
+0Def120
+0SpA161
+32SpD92
+2Spe76
+0Stat Points66 / 66
Total stats686
grassghost
Sinistcha
Item
Ability
NatureRelaxed(+Def −Spe)
Moves
Stats
HP178
+32Atk80
+0Def154
+14SpA143
+2SpD118
+18Spe81
+0Stat Points66 / 66
Total stats754
steeldragon
Archaludon
Item
Ability
NatureCalm(+SpD −Atk)
Moves
Stats
HP197
+32Atk112
+0Def150
+0SpA154
+9SpD121
+25Spe105
+0Stat Points66 / 66
Total stats839
iceghost
Froslass
Froslass-MegaItem
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP158
+13Atk90
+0Def100
+10SpA160
+0SpD152
+32Spe166
+11Stat Points66 / 66
Total stats826
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 0.5× | 0.5× | 1× | 0 | 0.5× | 0 | 0 | 5 | +5 |
| fire | 0.5× | 1× | 0.5× | 2× | 1× | 2× | 2 | 2 | 0 |
| water | 2× | 2× | 0.5× | 0.5× | 0.5× | 1× | 2 | 3 | +1 |
| electric | 1× | 1× | 4× | 0.5× | 0.5× | 1× | 1 | 2 | +1 |
| grass | 2× | 2× | 1× | 0.5× | 0.25× | 1× | 2 | 2 | 0 |
| ice | 1× | 0.5× | 1× | 2× | 1× | 0.5× | 1 | 2 | +1 |
| fighting | 4× | 4× | 0.5× | 0 | 2× | 0 | 3 | 3 | 0 |
| poison | 0.5× | 0.5× | 1× | 1× | 0 | 0.5× | 0 | 4 | +4 |
| ground | 2× | 2× | 0 | 0.5× | 2× | 1× | 3 | 2 | -1 |
| flying | 0.5× | 0.5× | 1× | 2× | 0.5× | 1× | 1 | 3 | +2 |
| psychic | 0 | 1× | 1× | 1× | 0.5× | 1× | 0 | 2 | +2 |
| bug | 2× | 1× | 0.5× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| rock | 1× | 2× | 2× | 1× | 0.5× | 2× | 3 | 1 | -2 |
| ghost | 0.5× | 1× | 1× | 2× | 1× | 2× | 2 | 1 | -1 |
| dragon | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| dark | 0.5× | 1× | 1× | 2× | 1× | 2× | 2 | 1 | -1 |
| steel | 2× | 4× | 0.5× | 1× | 0.5× | 2× | 3 | 2 | -1 |
| fairy | 2× | 1× | 1× | 1× | 1× | 1× | 1 | 0 | -1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire2× SE
water2× SE
electric1× SE
grass4× SE
ice3× SE
fighting1× SE
poison1× SE
ground3× SE
flying4× SE
psychic3× SE
bug3× SE
rock3× SE
ghost3× SE
dragon2× SE
dark1× SE
steel3× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Froslass-Mega
166
#02
Archaludon
105
#03
Tyranitar-Mega
81
#04
Sinistcha
81
#05
Pelipper
76
#06
Aurorus
70
FastestFroslass-Mega·166
Range70 → 166