Trick Room weather control/Speed cover
Regulation M-C · Doubles · Anonymous · 24 September 2026
Trick RoomTailwindSand
No rental code
psychicfairy
Hatterene
Item
Ability
NatureRelaxed(+Def −Spe)
Moves
Stats
HP164
+32Atk110
+0Def145
+17SpA156
+0SpD140
+17Spe44
+0Stat Points66 / 66
Total stats759
firepsychic
Armarouge
Item
Ability
NatureQuiet(+SpA −Spe)
Moves
Stats
HP190
+30Atk80
+0Def127
+7SpA180
+19SpD110
+10Spe85
+0Stat Points66 / 66
Total stats772
steelground
Steelix
Steelix-MegaItem
Ability
NatureImpish(+Def −SpA)
Moves
Stats
HP182
+32Atk165
+20Def275
+0SpA67
+0SpD129
+14Spe50
+0Stat Points66 / 66
Total stats868
electric
Eelektross
Eelektross-MegaItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP160
+0Atk148
+0Def120
+20SpA199
+26SpD130
+20Spe100
+0Stat Points66 / 66
Total stats857
ground
Hippowdon
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP183
+0Atk176
+28Def160
+22SpA79
+0SpD108
+16Spe67
+0Stat Points66 / 66
Total stats773
fireflying
Talonflame
Item- no item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP153
+0Atk133
+32Def91
+0SpA84
+0SpD91
+2Spe195
+32Stat Points66 / 66
Total stats747
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| fire | 1× | 0.5× | 2× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| water | 1× | 2× | 2× | 1× | 2× | 2× | 4 | 0 | -4 |
| electric | 1× | 1× | 0 | 0.5× | 0 | 2× | 1 | 3 | +2 |
| grass | 1× | 0.5× | 1× | 1× | 2× | 0.25× | 1 | 2 | +1 |
| ice | 1× | 0.5× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
| fighting | 0.25× | 0.5× | 2× | 1× | 1× | 0.5× | 1 | 3 | +2 |
| poison | 2× | 1× | 0 | 1× | 0.5× | 1× | 1 | 2 | +1 |
| ground | 1× | 2× | 2× | 2× | 1× | 0 | 3 | 1 | -2 |
| flying | 1× | 1× | 0.5× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| psychic | 0.5× | 0.5× | 0.5× | 1× | 1× | 1× | 0 | 3 | +3 |
| bug | 1× | 1× | 0.5× | 1× | 1× | 0.25× | 0 | 2 | +2 |
| rock | 1× | 2× | 0.25× | 1× | 0.5× | 4× | 2 | 2 | 0 |
| ghost | 2× | 2× | 1× | 1× | 1× | 1× | 2 | 0 | -2 |
| dragon | 0 | 1× | 0.5× | 1× | 1× | 1× | 0 | 2 | +2 |
| dark | 1× | 2× | 1× | 1× | 1× | 1× | 1 | 0 | -1 |
| steel | 2× | 0.5× | 0.5× | 0.5× | 1× | 0.5× | 1 | 4 | +3 |
| fairy | 1× | 0.5× | 0.5× | 1× | 1× | 0.5× | 0 | 3 | +3 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normalneutral
fire2× SE
water1× SE
electric2× SE
grass3× SE
ice4× SE
fighting3× SE
poison3× SE
ground1× SE
flying2× SE
psychicneutral
bug4× SE
rock3× SE
ghostneutral
dragon1× SE
dark1× SE
steel5× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Talonflame
195
#02
Eelektross-Mega
100
#03
Armarouge
85
#04
Hippowdon
67
#05
Steelix-Mega
50
#06
Hatterene
44
FastestTalonflame·195
Range44 → 195