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Regulation M-C · Doubles · prepo · 30 Oct 2026

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Team members

Rillaboom

grass

AbilityNatureAdamant

HP
32 Stat Points
final stat 207
Atk, raised by the nature
32 Stat Points
final stat 194
Def
0 Stat Points
final stat 110
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
2 Stat Points
final stat 92
Spe
0 Stat Points
final stat 105

Incineroar

firedark

AbilityNatureCareful

HP
32 Stat Points
final stat 202
Atk
0 Stat Points
final stat 135
Def
14 Stat Points
final stat 124
SpA, lowered by the nature
0 Stat Points
final stat 90
SpD, raised by the nature
20 Stat Points
final stat 143
Spe
0 Stat Points
final stat 80

Primarina

waterfairy

AbilityNatureModest

HP
32 Stat Points
final stat 187
Atk, lowered by the nature
0 Stat Points
final stat 84
Def
0 Stat Points
final stat 94
SpA, raised by the nature
32 Stat Points
final stat 195
SpD
2 Stat Points
final stat 138
Spe
0 Stat Points
final stat 80

Vivillon

bugflying

AbilityNatureTimid

HP
2 Stat Points
final stat 157
Atk, lowered by the nature
0 Stat Points
final stat 64
Def
0 Stat Points
final stat 70
SpA
32 Stat Points
final stat 142
SpD
0 Stat Points
final stat 70
Spe, raised by the nature
32 Stat Points
final stat 155

Mega Gengar

ghostpoison

AbilityNatureTimid

HP
2 Stat Points
final stat 137
Atk, lowered by the nature
0 Stat Points
final stat 76
Def
0 Stat Points
final stat 100
SpA
32 Stat Points
final stat 222
SpD
0 Stat Points
final stat 115
Spe, raised by the nature
32 Stat Points
final stat 200

Mega Raichu Y

electric

AbilityNatureTimid

HP
32 Stat Points
final stat 167
Atk, lowered by the nature
0 Stat Points
final stat 108
Def
11 Stat Points
final stat 86
SpA
0 Stat Points
final stat 180
SpD
0 Stat Points
final stat 100
Spe, raised by the nature
23 Stat Points
final stat 190

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Rillaboom
Incineroar
Primarina
Vivillon
Mega Gengar
Mega Raichu Y
Weak Resist Net
normal1×1×1×1×01×01+1
fire2×0.5×0.5×2×1×1×220
water0.5×2×0.5×1×1×1×12+1
electric0.5×1×2×2×1×0.5×220
grass0.5×0.5×2×0.25×0.5×1×14+3
ice2×0.5×0.5×2×1×1×220
fighting1×2×0.5×0.25×01×13+2
poison2×1×2×1×0.25×1×21-1
ground0.5×2×1×02×2×32-1
flying2×1×1×2×1×0.5×21-1
psychic1×01×1×2×1×110
bug2×1×0.5×0.5×0.25×1×13+2
rock1×2×1×4×1×1×20-2
ghost1×0.5×1×1×2×1×110
dragon1×1×01×1×1×01+1
dark1×0.5×0.5×1×2×1×12+1
steel1×0.5×1×1×1×0.5×02+2
fairy1×1×1×1×0.5×1×01+1
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Rillaboom
Incineroar
Primarina
Vivillon
Mega Gengar
Mega Raichu Y
Resisted Super eff. Net
normal1×1×1×1×1×2×01+1
fire1×1×1×1×1×1×000
water2×1×1×1×1×2×02+2
electric1×1×1×0.5×1×1×10-1
grass2×2×1×2×2×1×04+4
ice1×2×1×1×1×2×02+2
fighting1×1×2×2×1×1×02+2
poison1×1×1×1×1×1×000
ground2×1×1×1×1×1×01+1
flying1×1×1×1×1×2×01+1
psychic2×1×1×1×2×1×02+2
bug1×2×1×2×1×1×02+2
rock2×0.5×1×0.5×1×2×220
ghost1×1×1×1×2×1×01+1
dragon1×1×2×1×1×1×01+1
dark2×1×2×1×1×2×03+3
steel0.5×2×0.5×0.5×1×2×32-1
fairy1×1×1×1×2×1×01+1
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Mega Gengar
200
#02
Mega Raichu Y
190
#03
Vivillon
155
#04
Rillaboom
105
#05
Incineroar
80
#06
Primarina
80
FastestMega Gengar·200
Range80 to 200