Top Team Zard good stuff
Regulation M-B · Doubles · theiappi95 · 25 June 2026
SunTailwind
No rental code
fireflying
Charizard
Charizard-Mega-YItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP+4
157Atk+0
111Def+27
125SpA+11
209SpD+0
135Spe+24
144Stat Points66 / 66
Total stats881
fairy
Floette-Eternal
Floette-MegaItem
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP+0
149Atk+0
94Def+2
109SpA+32
207SpD+0
168Spe+32
169Stat Points66 / 66
Total stats896
darksteel
Kingambit
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP+32
207Atk+15
187Def+4
144SpA+0
72SpD+15
120Spe+0
70Stat Points66 / 66
Total stats800
waterghost
Basculegion
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP+0
195Atk+23
155Def+11
96SpA+0
90SpD+0
95Spe+32
143Stat Points66 / 66
Total stats774
dragonground
Garchomp
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP+6
189Atk+20
170Def+1
116SpA+0
90SpD+7
112Spe+32
169Stat Points66 / 66
Total stats846
grassfairy
Whimsicott
Item
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP+2
137Atk+0
78Def+0
105SpA+32
129SpD+0
95Spe+32
184Stat Points66 / 66
Total stats728
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 0.5× | 0 | 1× | 1× | 0 | 2 | +2 |
| fire | 0.5× | 1× | 2× | 0.5× | 0.5× | 2× | 2 | 3 | +1 |
| water | 2× | 1× | 1× | 0.5× | 1× | 0.5× | 1 | 2 | +1 |
| electric | 2× | 1× | 1× | 2× | 0 | 0.5× | 2 | 2 | 0 |
| grass | 0.25× | 1× | 0.5× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| ice | 1× | 1× | 0.5× | 0.5× | 4× | 2× | 2 | 2 | 0 |
| fighting | 0.5× | 0.5× | 4× | 0 | 1× | 0.5× | 1 | 4 | +3 |
| poison | 1× | 2× | 0 | 0.5× | 0.5× | 4× | 2 | 3 | +1 |
| ground | 0 | 1× | 2× | 1× | 1× | 0.5× | 1 | 2 | +1 |
| flying | 1× | 1× | 0.5× | 1× | 1× | 2× | 1 | 1 | 0 |
| psychic | 1× | 1× | 0 | 1× | 1× | 1× | 0 | 1 | +1 |
| bug | 0.25× | 0.5× | 1× | 0.5× | 1× | 1× | 0 | 3 | +3 |
| rock | 4× | 1× | 0.5× | 1× | 0.5× | 1× | 1 | 2 | +1 |
| ghost | 1× | 1× | 0.5× | 2× | 1× | 1× | 1 | 1 | 0 |
| dragon | 1× | 0 | 0.5× | 1× | 2× | 0 | 1 | 3 | +2 |
| dark | 1× | 0.5× | 0.5× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| steel | 0.5× | 2× | 0.5× | 0.5× | 1× | 2× | 2 | 3 | +1 |
| fairy | 0.5× | 1× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normalneutral
fire2× SE
water1× SE
electric1× SE
grass1× SE
ice3× SE
fighting2× SE
poison1× SE
ground2× SE
flying1× SE
psychic2× SE
bug2× SE
rock4× SE
ghost2× SE
dragon3× SE
dark2× SE
steel2× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Whimsicott
184
#02
Floette-Mega
169
#03
Garchomp
169
#04
Charizard-Mega-Y
144
#05
Basculegion
143
#06
Kingambit
70
FastestWhimsicott·184
Range70 → 184