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Tailroom

Regulation M-B · Doubles · tacticien · 17 July 2026

TailwindTrick Room

Chandelure

ghostfire
Slot 1
Item
Ability
NatureQuiet(+SpA −Spe)

Moves

Stats

HP135
+0
Atk75
+0
Def127
+17
SpA216
+32
SpD127
+17
Spe90
+0
Stat Points66 / 66
Total stats770

Damage taken

How each attacking type damages your team. Numbers show the damage multiplier each member would take.

Type
chandelure
alakazam
oranguru
sinistcha
garchomp
kingambit
normal01×1×01×0.5×03+3
fire0.5×1×1×2×0.5×2×220
water2×1×1×0.5×1×1×110
electric1×1×1×0.5×01×02+2
grass0.5×1×1×0.5×1×0.5×03+3
ice0.5×1×1×2×4×0.5×220
fighting00.5×1×01×4×13+2
poison0.5×1×1×1×0.5×003+3
ground2×1×1×0.5×1×2×21-1
flying1×1×1×2×1×0.5×110
psychic1×0.5×0.5×1×1×003+3
bug0.25×2×2×1×1×1×21-1
rock2×1×1×1×0.5×0.5×12+1
ghost2×2×02×1×0.5×32-1
dragon1×1×1×1×2×0.5×110
dark2×2×2×2×1×0.5×41-3
steel0.5×1×1×1×1×0.5×02+2
fairy0.5×1×1×1×2×1×110

Damage dealt

How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.

normalneutral
fire1× SE
water3× SE
electric1× SE
grass2× SE
ice3× SE
fighting2× SE
poison3× SE
ground3× SE
flying1× SE
psychic2× SE
bug2× SE
rock5× SE
ghost2× SE
dragon1× SE
darkneutral
steel2× SE
fairy2× SE

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
alakazamAlakazam
189
#02
garchompGarchomp
169
#03
chandelureChandelure
90
#04
sinistchaSinistcha
81
#05
oranguruOranguru
72
#06
kingambitKingambit
63
FastestAlakazam·189
Range63 → 189