Protect the Kings
Regulation M-B · Doubles · ShadowRyou · 23 July 2026
Other
Use Maushold and Sinistcha to support Annihilape, Mega Metagross, and Mega Staraptor! Lots of redirects and taking advantage of MausApe synergy. Rotom is mostly here to help with things like Shell-Smash Mega Blastoise.
normal
Maushold
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP181
+32Atk97
+2Def90
+0SpA76
+0SpD95
+0Spe179
+32Stat Points66 / 66
Total stats718
fightingghost
Annihilape
Item
Ability
NatureCareful(+SpD −SpA)
Moves
Stats
HP217
+32Atk137
+2Def100
+0SpA63
+0SpD156
+32Spe110
+0Stat Points66 / 66
Total stats783
grassghost
Sinistcha
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP178
+32Atk72
+0Def173
+32SpA141
+0SpD102
+2Spe90
+0Stat Points66 / 66
Total stats756
steelpsychic
Metagross
Metagross-MegaItem
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP157
+2Atk197
+32Def170
+0SpA112
+0SpD130
+0Spe178
+32Stat Points66 / 66
Total stats944
fightingflying
Staraptor
Staraptor-MegaItem
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP162
+2Atk192
+32Def120
+0SpA72
+0SpD110
+0Spe178
+32Stat Points66 / 66
Total stats834
electricwater
Rotom-Wash
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP157
+32Atk76
+0Def151
+11SpA141
+16SpD127
+0Spe113
+7Stat Points66 / 66
Total stats765
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 0 | 0 | 0.5× | 1× | 1× | 0 | 3 | +3 |
| fire | 1× | 1× | 2× | 2× | 1× | 0.5× | 2 | 1 | -1 |
| water | 1× | 1× | 0.5× | 1× | 1× | 0.5× | 0 | 2 | +2 |
| electric | 1× | 1× | 0.5× | 1× | 2× | 1× | 1 | 1 | 0 |
| grass | 1× | 1× | 0.5× | 0.5× | 0.5× | 2× | 1 | 3 | +2 |
| ice | 1× | 1× | 2× | 0.5× | 2× | 0.5× | 2 | 2 | 0 |
| fighting | 2× | 0 | 0 | 1× | 0.5× | 1× | 1 | 3 | +2 |
| poison | 1× | 0.5× | 1× | 0 | 1× | 1× | 0 | 2 | +2 |
| ground | 1× | 1× | 0.5× | 2× | 0 | 2× | 2 | 2 | 0 |
| flying | 1× | 2× | 2× | 0.5× | 2× | 0.5× | 3 | 2 | -1 |
| psychic | 1× | 2× | 1× | 0.25× | 2× | 1× | 2 | 1 | -1 |
| bug | 1× | 0.25× | 1× | 1× | 0.25× | 1× | 0 | 2 | +2 |
| rock | 1× | 0.5× | 1× | 0.5× | 1× | 1× | 0 | 2 | +2 |
| ghost | 0 | 2× | 2× | 2× | 1× | 1× | 3 | 1 | -2 |
| dragon | 1× | 1× | 1× | 0.5× | 1× | 1× | 0 | 1 | +1 |
| dark | 1× | 1× | 2× | 2× | 0.5× | 1× | 2 | 1 | -1 |
| steel | 1× | 1× | 1× | 0.5× | 1× | 0.25× | 0 | 2 | +2 |
| fairy | 1× | 2× | 1× | 0.5× | 2× | 1× | 2 | 1 | -1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal2× SE
fire2× SE
water2× SE
electric1× SE
grass1× SE
ice3× SE
fighting2× SE
poison1× SE
ground2× SE
flying1× SE
psychic2× SE
bug1× SE
rock5× SE
ghost2× SE
dragonneutral
dark2× SE
steel3× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Maushold
179
#02
Metagross-Mega
178
#03
Staraptor-Mega
178
#04
Rotom-Wash
113
#05
Annihilape
110
#06
Sinistcha
90
FastestMaushold·179
Range90 → 179