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Regulation M-C · Doubles · d3sention · 14 September 2026
TailwindGrassy
fightingpoison
Sneasler
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP157
+2Atk200
+32Def80
+0SpA54
+0SpD100
+0Spe172
+32Stat Points66 / 66
Total stats763
dragonflying
Salamence
Salamence-MegaItem
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP172
+2Atk148
+0Def150
+0SpA172
+32SpD110
+0Spe189
+32Stat Points66 / 66
Total stats941
grass
Rillaboom
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP207
+32Atk165
+5Def110
+0SpA72
+0SpD119
+29Spe105
+0Stat Points66 / 66
Total stats778
firedark
Incineroar
Item
Ability
NatureImpish(+Def −SpA)
Moves
Stats
HP202
+32Atk137
+2Def156
+32SpA90
+0SpD110
+0Spe80
+0Stat Points66 / 66
Total stats775
steelghost
Gholdengo
Item
Ability
NatureTimid(+Spe −Atk)
Moves
Stats
HP169
+7Atk72
+0Def129
+14SpA162
+9SpD115
+4Spe149
+32Stat Points66 / 66
Total stats796
fairy
Floette-Eternal
Floette-MegaItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP151
+2Atk94
+0Def107
+0SpA227
+32SpD168
+0Spe154
+32Stat Points66 / 66
Total stats901
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 1× | 0 | 1× | 0 | 1 | +1 |
| fire | 1× | 0.5× | 2× | 0.5× | 2× | 1× | 2 | 2 | 0 |
| water | 1× | 0.5× | 0.5× | 2× | 1× | 1× | 1 | 2 | +1 |
| electric | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| grass | 0.5× | 0.25× | 0.5× | 0.5× | 0.5× | 1× | 0 | 5 | +5 |
| ice | 1× | 4× | 2× | 0.5× | 0.5× | 1× | 2 | 2 | 0 |
| fighting | 0.5× | 0.5× | 1× | 2× | 0 | 0.5× | 1 | 4 | +3 |
| poison | 0.5× | 1× | 2× | 1× | 0 | 2× | 2 | 2 | 0 |
| ground | 2× | 0 | 0.5× | 2× | 2× | 1× | 3 | 2 | -1 |
| flying | 2× | 1× | 2× | 1× | 0.5× | 1× | 2 | 1 | -1 |
| psychic | 4× | 1× | 1× | 0 | 0.5× | 1× | 1 | 2 | +1 |
| bug | 0.25× | 0.5× | 2× | 1× | 0.25× | 0.5× | 1 | 4 | +3 |
| rock | 0.5× | 2× | 1× | 2× | 0.5× | 1× | 2 | 2 | 0 |
| ghost | 1× | 1× | 1× | 0.5× | 2× | 1× | 1 | 1 | 0 |
| dragon | 1× | 2× | 1× | 1× | 0.5× | 0 | 1 | 2 | +1 |
| dark | 0.5× | 1× | 1× | 0.5× | 2× | 0.5× | 1 | 3 | +2 |
| steel | 1× | 1× | 1× | 0.5× | 0.5× | 2× | 1 | 2 | +1 |
| fairy | 1× | 2× | 1× | 1× | 0.5× | 1× | 1 | 1 | 0 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire1× SE
water1× SE
electricneutral
grass3× SE
ice3× SE
fighting1× SE
poisonneutral
ground1× SE
flying1× SE
psychic3× SE
bug2× SE
rock3× SE
ghost2× SE
dragon2× SE
dark3× SE
steel2× SE
fairy2× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Salamence-Mega
189
#02
Sneasler
172
#03
Floette-Mega
154
#04
Gholdengo
149
#05
Rillaboom
105
#06
Incineroar
80
FastestSalamence-Mega·189
Range80 → 189