My team
Regulation M-C · Doubles · k4nnno · 11 September 2026
Other
grass
Rillaboom
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP207
+32Atk190
+28Def110
+0SpA72
+0SpD90
+0Spe111
+6Stat Points66 / 66
Total stats780
dragonflying
Salamence
Salamence-MegaItem
Ability
NatureHasty(+Spe −Def)
Moves
Stats
HP180
+10Atk180
+15Def135
+0SpA165
+25SpD110
+0Spe171
+16Stat Points66 / 66
Total stats941
fireflying
Charizard
Charizard-Mega-YItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP182
+29Atk111
+0Def130
+32SpA202
+5SpD135
+0Spe120
+0Stat Points66 / 66
Total stats880
fightingpoison
Sneasler
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP174
+19Atk188
+21Def95
+15SpA54
+0SpD110
+10Spe140
+0Stat Points65 / 66
Total stats761
darksteel
Kingambit
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP186
+11Atk192
+20Def140
+0SpA72
+0SpD137
+32Spe73
+3Stat Points66 / 66
Total stats800
fairy
Sylveon
Item
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP172
+2Atk76
+0Def85
+0SpA178
+32SpD150
+0Spe112
+32Stat Points66 / 66
Total stats773
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| fire | 2× | 0.5× | 0.5× | 1× | 2× | 1× | 2 | 2 | 0 |
| water | 0.5× | 0.5× | 2× | 1× | 1× | 1× | 1 | 2 | +1 |
| electric | 0.5× | 1× | 2× | 1× | 1× | 1× | 1 | 1 | 0 |
| grass | 0.5× | 0.25× | 0.25× | 0.5× | 0.5× | 1× | 0 | 5 | +5 |
| ice | 2× | 4× | 1× | 1× | 0.5× | 1× | 2 | 1 | -1 |
| fighting | 1× | 0.5× | 0.5× | 0.5× | 4× | 0.5× | 1 | 4 | +3 |
| poison | 2× | 1× | 1× | 0.5× | 0 | 2× | 2 | 2 | 0 |
| ground | 0.5× | 0 | 0 | 2× | 2× | 1× | 2 | 3 | +1 |
| flying | 2× | 1× | 1× | 2× | 0.5× | 1× | 2 | 1 | -1 |
| psychic | 1× | 1× | 1× | 4× | 0 | 1× | 1 | 1 | 0 |
| bug | 2× | 0.5× | 0.25× | 0.25× | 1× | 0.5× | 1 | 4 | +3 |
| rock | 1× | 2× | 4× | 0.5× | 0.5× | 1× | 2 | 2 | 0 |
| ghost | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| dragon | 1× | 2× | 1× | 1× | 0.5× | 0 | 1 | 2 | +1 |
| dark | 1× | 1× | 1× | 0.5× | 0.5× | 0.5× | 0 | 3 | +3 |
| steel | 1× | 1× | 0.5× | 1× | 0.5× | 2× | 1 | 2 | +1 |
| fairy | 1× | 2× | 0.5× | 1× | 1× | 1× | 1 | 1 | 0 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire1× SE
water1× SE
electricneutral
grass3× SE
ice3× SE
fightingneutral
poisonneutral
ground1× SE
flying1× SE
psychic2× SE
bug1× SE
rock3× SE
ghost1× SE
dragonneutral
dark2× SE
steel2× SE
fairy2× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Salamence-Mega
171
#02
Sneasler
140
#03
Charizard-Mega-Y
120
#04
Sylveon
112
#05
Rillaboom
111
#06
Kingambit
73
FastestSalamence-Mega·171
Range73 → 171