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Meganium Rain

Regulation M-C · Doubles · Anonymous · 14 Oct 2026

RainTrick RoomTailwind

Rain team to weaken Meganium and Golisopod weakness to fire. Tailwind helps Meganium make use of its decent speed and trick room helps Golisopod hit first.

Team members

Mega Meganium

grassfairy

AbilityNatureModest

HP
22 Stat Points
final stat 177
Atk, lowered by the nature
0 Stat Points
final stat 100
Def
0 Stat Points
final stat 135
SpA, raised by the nature
32 Stat Points
final stat 214
SpD
0 Stat Points
final stat 135
Spe
12 Stat Points
final stat 112

Mega Golisopod

bugsteel

AbilityNatureBrave

HP
32 Stat Points
final stat 182
Atk, raised by the nature
12 Stat Points
final stat 200
Def
0 Stat Points
final stat 195
SpA
0 Stat Points
final stat 90
SpD
22 Stat Points
final stat 162
Spe, lowered by the nature
0 Stat Points
final stat 54

Archaludon

steeldragon

AbilityNatureCalm

HP
32 Stat Points
final stat 197
Atk, lowered by the nature
0 Stat Points
final stat 112
Def
1 Stat Points
final stat 151
SpA
5 Stat Points
final stat 150
SpD, raised by the nature
25 Stat Points
final stat 121
Spe
3 Stat Points
final stat 108

Annihilape

fightingghost

AbilityNatureJolly

HP
7 Stat Points
final stat 192
Atk
32 Stat Points
final stat 167
Def
0 Stat Points
final stat 100
SpA, lowered by the nature
0 Stat Points
final stat 63
SpD
0 Stat Points
final stat 110
Spe, raised by the nature
27 Stat Points
final stat 150

Pelipper

waterflying

AbilityNatureModest

HP
2 Stat Points
final stat 137
Atk, lowered by the nature
0 Stat Points
final stat 63
Def
0 Stat Points
final stat 120
SpA, raised by the nature
32 Stat Points
final stat 161
SpD
0 Stat Points
final stat 90
Spe
32 Stat Points
final stat 117

Farigiraf

normalpsychic

AbilityNatureSassy

HP
32 Stat Points
final stat 227
Atk
0 Stat Points
final stat 110
Def
22 Stat Points
final stat 112
SpA
0 Stat Points
final stat 130
SpD, raised by the nature
12 Stat Points
final stat 112
Spe, lowered by the nature
0 Stat Points
final stat 72

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Mega Meganium
Mega Golisopod
Archaludon
Annihilape
Pelipper
Farigiraf
Weak Resist Net
normal1×0.5×0.5×01×1×03+3
fire2×4×1×1×0.5×1×21-1
water0.5×1×0.5×1×0.5×1×03+3
electric0.5×1×0.5×1×4×1×12+1
grass0.5×0.25×0.25×1×1×1×03+3
ice2×0.5×1×1×1×1×110
fighting0.5×1×2×00.5×1×13+2
poison4×000.5×1×1×13+2
ground0.5×1×2×1×01×12+1
flying2×1×0.5×2×1×1×21-1
psychic1×0.5×0.5×2×1×0.5×13+2
bug1×0.5×0.5×0.25×0.5×2×14+3
rock1×1×0.5×0.5×2×1×12+1
ghost1×1×1×2×1×0110
dragon00.5×1×1×1×1×02+2
dark0.5×1×1×1×1×2×110
steel2×0.5×0.5×1×0.5×1×13+2
fairy1×0.5×1×2×1×1×110
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Mega Meganium
Mega Golisopod
Archaludon
Annihilape
Pelipper
Farigiraf
Resisted Super eff. Net
normal1×1×2×2×1×1×02+2
fire1×0.5×1×2×1×1×110
water2×1×2×1×1×2×03+3
electric1×1×1×1×1×1×000
grass1×2×1×2×2×1×03+3
ice1×2×2×2×1×1×03+3
fighting2×1×1×1×2×2×03+3
poison1×1×1×1×1×2×01+1
ground2×1×1×2×1×1×02+2
flying1×1×2×2×1×2×03+3
psychic1×2×1×2×1×1×02+2
bug1×1×1×2×2×1×02+2
rock2×2×2×2×0.5×1×14+3
ghost1×1×1×2×1×1×01+1
dragon2×1×2×2×1×1×03+3
dark2×2×2×2×1×1×04+4
steel0.5×0.5×2×2×0.5×1×32-1
fairy1×2×1×1×1×1×01+1
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Annihilape
150
#02
Pelipper
117
#03
Mega Meganium
112
#04
Archaludon
108
#05
Farigiraf
72
#06
Mega Golisopod
54
FastestAnnihilape·150
Range54 to 150