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Mega Gallade w/ Mega Delphox

Regulation M-C · Doubles · JustSpeetz · 8 Nov 2026

SandTailwindGrassy

ENG. This Mega Gallade team is TERRIFYING! Today, I'm bringing you a team that thrives on set-up. The pillars? Sinistcha and Rillaboom. Healing, support, and coverage damage for the true star: Milotic! The magnificent serpent rolls with Coil and Hypnosis, and healing is its secret weapon. With 22 HP EVs, between Grassy Terrain and Leftovers, it recovers a whopping 24 HP per turn! The only real threat? Charizard’s Solar Beam. And that's where Skarmory comes in, our Tailwind setter. Thanks to Sturdy, it sets up Tailwind on turn one. On turn two, it uses Sandstorm to shut down opposing Solar Beams, so Milotic can strike at 100% power! First Mega: Mega Delphox. With Sinistcha and Rillaboom, it has the perfect redirection to boost itself with Nasty Plot and get total coverage. Rounding out the team: Mega Gallade. It tanks a lot more than you’d think, thanks to its great base stats. And with Ice Punch, you easily OHKO the Dragon-type Pokémon that dominate Battle Spot! The result? A 75% win rate!

IT. Questo team con Mega Gallade FA PAURA! Oggi ti porto un team che vive di setting. I pilastri? Sinistcha e Rillaboom. Cure, supporto e danni di coverage per la vera star: Milotic! Il bellissimo serpentone gira con Arrotola e Ipnosi, e le cure sono la sua arma segreta. Con 22 EV in HP, tra Campo Erboso e Avanzi, recupera ben 24 HP a turno! L’unica vera minaccia? Il Solarraggio di Charizard. Ed è qui che entra Skarmory, il nostro tailwind setter. Grazie a Vigore, al primo turno attiva Ventoincoda. Al secondo turno usa Terrempesta e blocca i Solarraggio avversari, così Milotic può colpire al 100% della potenza! Prima Mega: Mega Delphox. Con Sinistcha e Rillaboom ha la redirection perfetta per potenziarsi con Congiura e avere coverage totale. A chiudere il team: Mega Gallade. Regge molto più di quanto pensi, grazie alle sue ottime statistiche base. E con Gelopugno shotti facilmente i Pokémon Drago che dominano il Battle Spot! Risultato? 75% di vittorie!

Team members

Mega Gallade

psychicfighting

AbilityNatureAdamant

HP
2 Stat Points
final stat 145
Atk, raised by the nature
32 Stat Points
final stat 238
Def
0 Stat Points
final stat 115
SpA, lowered by the nature
0 Stat Points
final stat 76
SpD
0 Stat Points
final stat 135
Spe
32 Stat Points
final stat 162

Rillaboom

grass

AbilityNatureAdamant

HP
17 Stat Points
final stat 192
Atk, raised by the nature
32 Stat Points
final stat 194
Def
0 Stat Points
final stat 110
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
0 Stat Points
final stat 90
Spe
17 Stat Points
final stat 122

Sinistcha

grassghost

AbilityNatureBold

HP
30 Stat Points
final stat 176
Atk, lowered by the nature
0 Stat Points
final stat 72
Def, raised by the nature
4 Stat Points
final stat 143
SpA
0 Stat Points
final stat 141
SpD
32 Stat Points
final stat 132
Spe
0 Stat Points
final stat 90

Mega Delphox

firepsychic

AbilityNatureModest

HP
2 Stat Points
final stat 152
Atk, lowered by the nature
0 Stat Points
final stat 80
Def
0 Stat Points
final stat 92
SpA, raised by the nature
32 Stat Points
final stat 232
SpD
0 Stat Points
final stat 145
Spe
32 Stat Points
final stat 186

Milotic

water

AbilityNatureCalm

HP
22 Stat Points
final stat 192
Atk, lowered by the nature
0 Stat Points
final stat 72
Def
0 Stat Points
final stat 99
SpA
32 Stat Points
final stat 152
SpD, raised by the nature
0 Stat Points
final stat 159
Spe
12 Stat Points
final stat 113

Skarmory

steelflying

AbilityNatureJolly

HP
2 Stat Points
final stat 142
Atk
32 Stat Points
final stat 132
Def
0 Stat Points
final stat 160
SpA, lowered by the nature
0 Stat Points
final stat 54
SpD
0 Stat Points
final stat 90
Spe, raised by the nature
32 Stat Points
final stat 134

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Mega Gallade
Rillaboom
Sinistcha
Mega Delphox
Milotic
Skarmory
Weak Resist Net
normal1×1×01×1×0.5×02+2
fire1×2×2×0.5×0.5×2×32-1
water1×0.5×0.5×2×0.5×1×13+2
electric1×0.5×0.5×1×2×2×220
grass1×0.5×0.5×0.5×2×0.25×14+3
ice1×2×2×0.5×0.5×1×220
fighting0.5×1×00.5×1×1×03+3
poison1×2×1×1×1×0110
ground1×0.5×0.5×2×1×013+2
flying2×2×2×1×1×0.5×31-2
psychic1×1×1×0.5×1×0.5×02+2
bug1×2×1×1×1×0.25×110
rock0.5×1×1×2×1×1×110
ghost2×1×2×2×1×1×30-3
dragon1×1×1×1×1×0.5×01+1
dark1×1×2×2×1×1×20-2
steel1×1×1×0.5×0.5×0.5×03+3
fairy2×1×1×0.5×1×0.5×12+1
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Mega Gallade
Rillaboom
Sinistcha
Mega Delphox
Milotic
Skarmory
Resisted Super eff. Net
normal2×1×1×1×1×1×01+1
fire1×2×0.5×1×2×2×13+2
water1×2×2×1×0.5×1×12+1
electric1×2×1×1×1×2×02+2
grass2×1×0.5×2×0.5×1×220
ice2×1×1×2×1×2×03+3
fighting2×1×1×2×1×1×02+2
poison2×2×0.5×2×1×2×14+3
ground2×2×2×1×2×1×04+4
flying2×1×0.5×1×1×1×110
psychic1×1×1×1×1×1×000
bug1×1×0.5×2×1×1×110
rock2×2×2×1×2×2×05+5
ghost1×1×1×1×1×1×000
dragon2×1×0.5×1×0.5×1×21-1
dark2×1×1×1×1×1×01+1
steel2×2×0.5×2×1×2×14+3
fairy1×1×1×1×1×2×01+1
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Mega Delphox
186
#02
Mega Gallade
162
#03
Skarmory
134
#04
Rillaboom
122
#05
Milotic
113
#06
Sinistcha
90
FastestMega Delphox·186
Range90 to 186