Mega Charizard + Pelipper - Lexicon VGC
Regulation M-B · Doubles · theiappi95 · 14 July 2026
SunRain
No rental code
fireflying
Charizard
Charizard-Mega-YItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP183
+30Atk111
+0Def102
+4SpA220
+21SpD135
+0Spe131
+11Stat Points66 / 66
Total stats882
darkfairy
Grimmsnarl
Item
Ability
NatureSassy(+SpD −Spe)
Moves
Stats
HP202
+32Atk140
+0Def98
+13SpA115
+0SpD127
+21Spe72
+0Stat Points66 / 66
Total stats754
waterflying
Pelipper
Item
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP166
+31Atk63
+0Def121
+1SpA132
+5SpD108
+18Spe96
+11Stat Points66 / 66
Total stats686
steeldragon
Archaludon
Item
Ability
NatureCalm(+SpD −Atk)
Moves
Stats
HP197
+32Atk112
+0Def150
+0SpA146
+1SpD117
+22Spe116
+11Stat Points66 / 66
Total stats838
waterghost
Basculegion
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP195
+0Atk155
+23Def96
+11SpA90
+0SpD95
+0Spe143
+32Stat Points66 / 66
Total stats774
grasspoison
Venusaur
Item
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP157
+2Atk91
+0Def103
+0SpA167
+32SpD120
+0Spe132
+32Stat Points66 / 66
Total stats770
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 0.5× | 0 | 1× | 0 | 2 | +2 |
| fire | 0.5× | 1× | 0.5× | 1× | 0.5× | 2× | 1 | 3 | +2 |
| water | 2× | 1× | 0.5× | 0.5× | 0.5× | 0.5× | 1 | 4 | +3 |
| electric | 2× | 1× | 4× | 0.5× | 2× | 0.5× | 3 | 2 | -1 |
| grass | 0.25× | 1× | 1× | 0.25× | 2× | 0.25× | 1 | 3 | +2 |
| ice | 1× | 1× | 1× | 1× | 0.5× | 2× | 1 | 1 | 0 |
| fighting | 0.5× | 1× | 0.5× | 2× | 0 | 0.5× | 1 | 4 | +3 |
| poison | 1× | 2× | 1× | 0 | 0.5× | 1× | 1 | 2 | +1 |
| ground | 0 | 1× | 0 | 2× | 1× | 1× | 1 | 2 | +1 |
| flying | 1× | 1× | 1× | 0.5× | 1× | 2× | 1 | 1 | 0 |
| psychic | 1× | 0 | 1× | 0.5× | 1× | 2× | 1 | 2 | +1 |
| bug | 0.25× | 1× | 0.5× | 0.5× | 0.5× | 1× | 0 | 4 | +4 |
| rock | 4× | 1× | 2× | 0.5× | 1× | 1× | 2 | 1 | -1 |
| ghost | 1× | 0.5× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
| dragon | 1× | 0 | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| dark | 1× | 0.25× | 1× | 1× | 2× | 1× | 1 | 1 | 0 |
| steel | 0.5× | 2× | 0.5× | 0.5× | 0.5× | 1× | 1 | 4 | +3 |
| fairy | 0.5× | 2× | 1× | 1× | 1× | 0.5× | 1 | 2 | +1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normalneutral
fire2× SE
water2× SE
electric1× SE
grass3× SE
ice2× SE
fighting2× SE
poison1× SE
ground2× SE
flying1× SE
psychic1× SE
bug2× SE
rock4× SE
ghost1× SE
dragon2× SE
dark1× SE
steel2× SE
fairy2× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Basculegion
143
#02
Venusaur
132
#03
Charizard-Mega-Y
131
#04
Archaludon
116
#05
Pelipper
96
#06
Grimmsnarl
72
FastestBasculegion·143
Range72 → 143