M-Garchomp TR Team w/ sand
Regulation M-B · Doubles · htp · 14 August 2026
Trick RoomSand
A new team I am trying out! Not much experience with TR teams but hoping for some good results. Will update on successes and short-fallings :)
No rental code
dragonground
Garchomp
Item
Ability
NatureBrave(+Atk −Spe)
Moves
Stats
HP215
+32Atk200
+32Def115
+0SpA100
+0SpD107
+2Spe109
+0Stat Points66 / 66
Total stats846
normalpsychic
Oranguru
Item
Ability
NatureSassy(+SpD −Spe)
Moves
Stats
HP195
+30Atk80
+0Def104
+4SpA110
+0SpD178
+32Spe72
+0Stat Points66 / 66
Total stats739
rockdark
Tyranitar
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP197
+22Atk204
+32Def130
+0SpA103
+0SpD132
+12Spe81
+0Stat Points66 / 66
Total stats847
dark
Umbreon
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP202
+32Atk76
+0Def178
+32SpA80
+0SpD152
+2Spe85
+0Stat Points66 / 66
Total stats773
fairy
Clefable
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP202
+32Atk81
+0Def137
+32SpA115
+0SpD112
+2Spe80
+0Stat Points66 / 66
Total stats727
water
Clawitzer
Item
Ability
NatureQuiet(+SpA −Spe)
Moves
Stats
HP178
+32Atk93
+0Def108
+0SpA189
+32SpD111
+2Spe71
+0Stat Points66 / 66
Total stats750
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| fire | 0.5× | 1× | 0.5× | 1× | 1× | 0.5× | 0 | 3 | +3 |
| water | 1× | 1× | 2× | 1× | 1× | 0.5× | 1 | 1 | 0 |
| electric | 0 | 1× | 1× | 1× | 1× | 2× | 1 | 1 | 0 |
| grass | 1× | 1× | 2× | 1× | 1× | 2× | 2 | 0 | -2 |
| ice | 4× | 1× | 1× | 1× | 1× | 0.5× | 1 | 1 | 0 |
| fighting | 1× | 1× | 4× | 2× | 0.5× | 1× | 2 | 1 | -1 |
| poison | 0.5× | 1× | 0.5× | 1× | 2× | 1× | 1 | 2 | +1 |
| ground | 1× | 1× | 2× | 1× | 1× | 1× | 1 | 0 | -1 |
| flying | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
| psychic | 1× | 0.5× | 0 | 0 | 1× | 1× | 0 | 3 | +3 |
| bug | 1× | 2× | 2× | 2× | 0.5× | 1× | 3 | 1 | -2 |
| rock | 0.5× | 1× | 1× | 1× | 1× | 1× | 0 | 1 | +1 |
| ghost | 1× | 0 | 0.5× | 0.5× | 1× | 1× | 0 | 3 | +3 |
| dragon | 2× | 1× | 1× | 1× | 0 | 1× | 1 | 1 | 0 |
| dark | 1× | 2× | 0.5× | 0.5× | 0.5× | 1× | 1 | 3 | +2 |
| steel | 1× | 1× | 2× | 1× | 2× | 0.5× | 2 | 1 | -1 |
| fairy | 2× | 1× | 2× | 2× | 1× | 1× | 3 | 0 | -3 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire3× SE
waterneutral
electric1× SE
grassneutral
ice3× SE
fighting2× SE
poison2× SE
ground1× SE
flying1× SE
psychic3× SE
bug1× SE
rock2× SE
ghost3× SE
dragon2× SE
dark2× SE
steel2× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Garchomp
109
#02
Umbreon
85
#03
Tyranitar
81
#04
Clefable
80
#05
Oranguru
72
#06
Clawitzer
71
FastestGarchomp·109
Range71 → 109