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Mega Blaziken Trick Room Team Worlds 26

Regulation M-B · Doubles · theiappi95 · 30 Aug 2026

Trick RoomSun

Filip Woźniak took this team to Top 16 at the 2026 Pokémon World Championships in San Francisco, going 8-3 in Regulation M-B.

Mega Blaziken and Trick Room look like opposites, and that is the whole idea. This is two teams sharing one slot list. The first one is fast and burns down under the sun. The second one is slow, sets Trick Room and cleans up what is left.

Blaziken has a job and it is not to survive. It mega evolves, Protects on turn one so Speed Boost ticks for free, and from turn two it moves first and forces damage. You are not saving it. You are trading it for one or two opposing Pokémon to guarantee for the tempo that Farigiraf needs to get Trick Room up safely.

Farigiraf is the switch between the two halves. Armor Tail blocks the opposing priority moves, so Fake Out cannot take the Trick Room turn away from you. Once the room is up, Kingambit and Primarina move first and the team stops being a sun team.

Torkoal is doing two jobs at once. Drought powers Blaziken's Fire moves and weakens the Water moves aimed back at it, and it doubles Venusaur's Speed through Chlorophyll on the turns before Trick Room. Torkoal is also slow enough to be a real attacker inside the room.

Primarina holds a Life Orb, and Liquid Voice turns Hyper Voice into a Water move that hits both opponents at once. Aqua Jet looks wrong on a special attacker until the game ends with something on 10 percent HP and Trick Room already gone. Kingambit keeps Defiant, so an Intimidate aimed at it hands you an Attack boost instead of taking one away.

The mistake to avoid is setting Trick Room too early. Play the sun turns first, get value out of Blaziken while it is still alive, and turn the room on when the fast half has done its damage.

These are the official spreads shared by Filip himself.

Team members

Mega Blaziken

firefighting

AbilityNatureAdamant

HP
12 Stat Points
final stat 167
Atk, raised by the nature
20 Stat Points
final stat 220
Def
0 Stat Points
final stat 100
SpA, lowered by the nature
0 Stat Points
final stat 135
SpD
4 Stat Points
final stat 104
Spe
30 Stat Points
final stat 150

Venusaur

grasspoison

AbilityNatureTimid

HP
1 Stat Points
final stat 156
Atk, lowered by the nature
0 Stat Points
final stat 91
Def
0 Stat Points
final stat 103
SpA
23 Stat Points
final stat 143
SpD
19 Stat Points
final stat 139
Spe, raised by the nature
23 Stat Points
final stat 135

Kingambit

darksteel

AbilityNatureAdamant

HP
0 Stat Points
final stat 175
Atk, raised by the nature
32 Stat Points
final stat 205
Def
0 Stat Points
final stat 140
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
2 Stat Points
final stat 107
Spe
32 Stat Points
final stat 102

Farigiraf

normalpsychic

AbilityNatureBold

HP
24 Stat Points
final stat 219
Atk, lowered by the nature
0 Stat Points
final stat 99
Def, raised by the nature
31 Stat Points
final stat 133
SpA
1 Stat Points
final stat 131
SpD
10 Stat Points
final stat 100
Spe
0 Stat Points
final stat 80

Torkoal

fire

AbilityNatureQuiet

HP
32 Stat Points
final stat 177
Atk
0 Stat Points
final stat 105
Def
1 Stat Points
final stat 161
SpA, raised by the nature
32 Stat Points
final stat 150
SpD
1 Stat Points
final stat 91
Spe, lowered by the nature
0 Stat Points
final stat 36

Primarina

waterfairy

AbilityNatureQuiet

HP
24 Stat Points
final stat 179
Atk
0 Stat Points
final stat 94
Def
28 Stat Points
final stat 122
SpA, raised by the nature
14 Stat Points
final stat 176
SpD
0 Stat Points
final stat 136
Spe, lowered by the nature
0 Stat Points
final stat 72

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Mega Blaziken
Venusaur
Kingambit
Farigiraf
Torkoal
Primarina
Weak Resist Net
normal1×1×0.5×1×1×1×01+1
fire0.5×2×2×1×0.5×0.5×23+1
water2×0.5×1×1×2×0.5×220
electric1×0.5×1×1×1×2×110
grass0.5×0.25×0.5×1×0.5×2×14+3
ice0.5×2×0.5×1×0.5×0.5×14+3
fighting1×0.5×4×1×1×0.5×12+1
poison1×1×01×1×2×110
ground2×1×2×1×2×1×30-3
flying2×2×0.5×1×1×1×21-1
psychic2×2×00.5×1×1×220
bug0.25×1×1×2×0.5×0.5×13+2
rock1×1×0.5×1×2×1×110
ghost1×1×0.5×01×1×02+2
dragon1×1×0.5×1×1×002+2
dark0.5×1×0.5×2×1×0.5×13+2
steel0.5×1×0.5×1×0.5×1×03+3
fairy1×0.5×1×1×0.5×1×02+2
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Mega Blaziken
Venusaur
Kingambit
Farigiraf
Torkoal
Primarina
Resisted Super eff. Net
normal2×1×1×1×1×1×01+1
fire2×1×1×1×1×2×02+2
water1×2×1×2×1×1×02+2
electric1×1×1×1×1×1×000
grass2×2×1×1×2×1×03+3
ice2×1×2×1×2×1×03+3
fighting1×1×1×2×1×2×02+2
poison1×0.5×1×2×1×1×110
ground1×2×1×1×1×2×02+2
flying2×1×1×2×1×1×02+2
psychic1×1×2×1×1×1×01+1
bug2×1×1×1×2×1×02+2
rock2×2×2×1×0.5×2×14+3
ghost1×1×2×1×1×1×01+1
dragon1×1×1×1×1×2×01+1
dark2×1×1×1×1×2×02+2
steel2×0.5×1×1×2×1×12+1
fairy1×2×2×1×1×1×02+2
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Mega Blaziken
150
#02
Venusaur
135
#03
Kingambit
102
#04
Farigiraf
80
#05
Primarina
72
#06
Torkoal
36
FastestMega Blaziken·150
Range36 to 150