Light Snow
Regulation M-B · Doubles · Aetherwind · 18 July 2026
Main game plan is to get Aurora Veil up for protection and Tailwind for speed control. Basculegion is there for sun teams, Talonflame is there to counter Whimsicott, and Raichu for rain teams. Meganium is there for anything else. Otherwise Blizzard spam behind screens. Leads vary but typical will be Raichu/Ninetales or Raichu/Talonflame
Raichu
Raichu-Mega-YMoves
Stats
Meganium
Meganium-MegaMoves
Stats
Talonflame
Moves
Stats
Ninetales-Alola
Moves
Stats
Goodra-Hisui
Moves
Stats
Basculegion
Moves
Stats
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 1× | 0.5× | 0 | 0 | 2 | +2 |
| fire | 1× | 2× | 0.5× | 2× | 1× | 0.5× | 2 | 2 | 0 |
| water | 1× | 0.5× | 2× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| electric | 0.5× | 0.5× | 2× | 1× | 0.5× | 2× | 2 | 3 | +1 |
| grass | 1× | 0.5× | 0.25× | 1× | 0.25× | 2× | 1 | 3 | +2 |
| ice | 1× | 2× | 1× | 0.5× | 1× | 0.5× | 1 | 2 | +1 |
| fighting | 1× | 0.5× | 0.5× | 1× | 2× | 0 | 1 | 3 | +2 |
| poison | 1× | 4× | 1× | 2× | 0 | 0.5× | 2 | 2 | 0 |
| ground | 2× | 0.5× | 0 | 1× | 2× | 1× | 2 | 2 | 0 |
| flying | 0.5× | 2× | 1× | 1× | 0.5× | 1× | 1 | 2 | +1 |
| psychic | 1× | 1× | 1× | 1× | 0.5× | 1× | 0 | 1 | +1 |
| bug | 1× | 1× | 0.25× | 0.5× | 0.5× | 0.5× | 0 | 4 | +4 |
| rock | 1× | 1× | 4× | 2× | 0.5× | 1× | 2 | 1 | -1 |
| ghost | 1× | 1× | 1× | 1× | 1× | 2× | 1 | 0 | -1 |
| dragon | 1× | 0 | 1× | 0 | 1× | 1× | 0 | 2 | +2 |
| dark | 1× | 0.5× | 1× | 0.5× | 1× | 2× | 1 | 2 | +1 |
| steel | 0.5× | 2× | 0.5× | 4× | 0.5× | 0.5× | 2 | 4 | +2 |
| fairy | 1× | 1× | 0.5× | 1× | 1× | 1× | 0 | 1 | +1 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.