Charizard Y
Regulation M-C · Doubles · SantiTrainer · 15 September 2026
Sun
fireflying
Charizard
Charizard-Mega-YItem
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP159
+6Atk111
+0Def106
+8SpA218
+20SpD135
+0Spe152
+32Stat Points66 / 66
Total stats881
waterground
Swampert
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP199
+24Atk178
+32Def110
+0SpA94
+0SpD110
+0Spe90
+10Stat Points66 / 66
Total stats781
normalpsychic
Farigiraf
Item
Ability
NatureBold(+Def −Atk)
Moves
Stats
HP219
+24Atk99
+0Def121
+20SpA130
+0SpD110
+20Spe82
+2Stat Points66 / 66
Total stats761
darkice
Weavile
Item
Ability
NatureJolly(+Spe −SpA)
Moves
Stats
HP159
+14Atk172
+32Def92
+7SpA58
+0SpD105
+0Spe173
+13Stat Points66 / 66
Total stats759
grass
Rillaboom
Item
Ability
NatureAdamant(+Atk −SpA)
Moves
Stats
HP185
+10Atk194
+32Def110
+0SpA72
+0SpD90
+0Spe129
+24Stat Points66 / 66
Total stats780
steeldragon
Archaludon
Item
Ability
NatureModest(+SpA −Atk)
Moves
Stats
HP165
+0Atk112
+0Def150
+0SpA194
+32SpD88
+3Spe136
+31Stat Points66 / 66
Total stats845
Damage taken
How each attacking type damages your team. Numbers show the damage multiplier each member would take.
| Type | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| normal | 1× | 1× | 1× | 1× | 1× | 0.5× | 0 | 1 | +1 |
| fire | 0.5× | 0.5× | 1× | 2× | 2× | 1× | 2 | 2 | 0 |
| water | 2× | 1× | 1× | 1× | 0.5× | 0.5× | 1 | 2 | +1 |
| electric | 2× | 0 | 1× | 1× | 0.5× | 0.5× | 1 | 3 | +2 |
| grass | 0.25× | 4× | 1× | 1× | 0.5× | 0.25× | 1 | 3 | +2 |
| ice | 1× | 1× | 1× | 0.5× | 2× | 1× | 1 | 1 | 0 |
| fighting | 0.5× | 1× | 1× | 4× | 1× | 2× | 2 | 1 | -1 |
| poison | 1× | 0.5× | 1× | 1× | 2× | 0 | 1 | 2 | +1 |
| ground | 0 | 1× | 1× | 1× | 0.5× | 2× | 1 | 2 | +1 |
| flying | 1× | 1× | 1× | 1× | 2× | 0.5× | 1 | 1 | 0 |
| psychic | 1× | 1× | 0.5× | 0 | 1× | 0.5× | 0 | 3 | +3 |
| bug | 0.25× | 1× | 2× | 2× | 2× | 0.5× | 3 | 2 | -1 |
| rock | 4× | 0.5× | 1× | 2× | 1× | 0.5× | 2 | 2 | 0 |
| ghost | 1× | 1× | 0 | 0.5× | 1× | 1× | 0 | 2 | +2 |
| dragon | 1× | 1× | 1× | 1× | 1× | 1× | 0 | 0 | 0 |
| dark | 1× | 1× | 2× | 0.5× | 1× | 1× | 1 | 1 | 0 |
| steel | 0.5× | 0.5× | 1× | 2× | 1× | 0.5× | 1 | 3 | +2 |
| fairy | 0.5× | 1× | 1× | 2× | 1× | 1× | 1 | 1 | 0 |
Damage dealt
How many team members can hit each type super-effectively with a damaging move. Faded cells show types no member threatens.
normal1× SE
fire2× SE
water3× SE
electric2× SE
grass3× SE
ice2× SE
fighting1× SE
poison3× SE
ground4× SE
flying3× SE
psychic1× SE
bug1× SE
rock4× SE
ghost1× SE
dragon3× SE
dark1× SE
steel4× SE
fairy1× SE
Speed tiers
Where each member sits in the speed order. Switch the tab to see how speed control swings it.
#01
Weavile
173
#02
Charizard-Mega-Y
152
#03
Archaludon
136
#04
Rillaboom
129
#05
Swampert
90
#06
Farigiraf
82
FastestWeavile·173
Range82 → 173