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Espathra Set Up For Megas

Regulation M-C · Doubles · Tupac · 4 Nov 2026

RainTailwindGrassy

Joke team I made while sleep deprived. Feedback is welcomed.

No rental code

Team members

Mega Dragalge

poisondragon

AbilityNatureTimid

HP
21 Stat Points
final stat 161
Atk, lowered by the nature
0 Stat Points
final stat 94
Def
5 Stat Points
final stat 130
SpA
8 Stat Points
final stat 160
SpD
0 Stat Points
final stat 183
Spe, raised by the nature
32 Stat Points
final stat 105

Rillaboom

grass

AbilityNatureAdamant

HP
28 Stat Points
final stat 203
Atk, raised by the nature
32 Stat Points
final stat 194
Def
0 Stat Points
final stat 110
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
0 Stat Points
final stat 90
Spe
6 Stat Points
final stat 111

Espathra

psychic

AbilityNatureTimid

HP
32 Stat Points
final stat 202
Atk, lowered by the nature
0 Stat Points
final stat 72
Def
14 Stat Points
final stat 94
SpA
0 Stat Points
final stat 121
SpD
2 Stat Points
final stat 82
Spe, raised by the nature
18 Stat Points
final stat 157

Pelipper

waterflying

AbilityNatureTimid

HP
32 Stat Points
final stat 167
Atk, lowered by the nature
0 Stat Points
final stat 63
Def
0 Stat Points
final stat 120
SpA
17 Stat Points
final stat 132
SpD
8 Stat Points
final stat 98
Spe, raised by the nature
9 Stat Points
final stat 103

Kingambit

darksteel

AbilityNatureJolly

HP
0 Stat Points
final stat 175
Atk
32 Stat Points
final stat 187
Def
0 Stat Points
final stat 140
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
2 Stat Points
final stat 107
Spe, raised by the nature
32 Stat Points
final stat 112

Mega Scovillain

grassfire

AbilityNatureTimid

HP
32 Stat Points
final stat 172
Atk, lowered by the nature
0 Stat Points
final stat 142
Def
15 Stat Points
final stat 120
SpA
4 Stat Points
final stat 162
SpD
0 Stat Points
final stat 105
Spe, raised by the nature
15 Stat Points
final stat 121

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Mega Dragalge
Rillaboom
Espathra
Pelipper
Kingambit
Mega Scovillain
Weak Resist Net
normal1×1×1×1×0.5×1×01+1
fire0.5×2×1×0.5×2×1×220
water0.5×0.5×1×0.5×1×1×03+3
electric0.5×0.5×1×4×1×0.5×13+2
grass0.25×0.5×1×1×0.5×0.25×04+4
ice2×2×1×1×0.5×1×21-1
fighting0.5×1×0.5×0.5×4×1×13+2
poison0.5×2×1×1×02×220
ground2×0.5×1×02×1×220
flying1×2×1×1×0.5×2×21-1
psychic2×1×0.5×1×01×12+1
bug0.5×2×2×0.5×1×1×220
rock1×1×1×2×0.5×2×21-1
ghost1×1×2×1×0.5×1×110
dragon2×1×1×1×0.5×1×110
dark1×1×2×1×0.5×1×110
steel1×1×1×0.5×0.5×0.5×03+3
fairy1×1×1×1×1×0.5×01+1
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Mega Dragalge
Rillaboom
Espathra
Pelipper
Kingambit
Mega Scovillain
Resisted Super eff. Net
normal1×2×1×1×2×1×02+2
fire1×2×1×1×1×0.5×110
water2×2×1×1×1×2×03+3
electric1×2×1×1×1×1×01+1
grass2×1×1×2×1×2×03+3
ice1×2×1×1×2×2×03+3
fighting1×1×2×2×1×1×02+2
poison1×2×2×1×1×1×02+2
ground1×2×1×1×1×2×02+2
flying2×1×1×1×1×1×01+1
psychic1×1×1×1×2×1×01+1
bug1×1×1×2×1×2×02+2
rock1×2×1×0.5×2×2×13+2
ghost1×1×1×1×2×1×01+1
dragon2×1×2×1×1×0.5×12+1
dark1×2×2×1×2×1×03+3
steel1×2×0.5×0.5×2×2×23+1
fairy2×1×1×1×2×1×02+2
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Espathra
157
#02
Mega Scovillain
121
#03
Kingambit
112
#04
Rillaboom
111
#05
Mega Dragalge
105
#06
Pelipper
103
FastestEspathra·157
Range103 to 157