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Belch Team (first in the world)

Regulation M-C · Doubles · Elb · 30 Oct 2026

TailwindGrassyOther

Nothing to say, just innovation

No rental code

Team members

Toxtricity

electricpoison

AbilityNatureModest

HP
19 Stat Points
final stat 169
Atk, lowered by the nature
0 Stat Points
final stat 106
Def
0 Stat Points
final stat 90
SpA, raised by the nature
26 Stat Points
final stat 176
SpD
0 Stat Points
final stat 90
Spe
21 Stat Points
final stat 116

Talonflame

fireflying
No item

AbilityNatureJolly

HP
2 Stat Points
final stat 155
Atk
32 Stat Points
final stat 133
Def
0 Stat Points
final stat 91
SpA, lowered by the nature
0 Stat Points
final stat 84
SpD
0 Stat Points
final stat 89
Spe, raised by the nature
32 Stat Points
final stat 195

Mega Sceptile

grassdragon

AbilityNatureTimid

HP
2 Stat Points
final stat 147
Atk, lowered by the nature
0 Stat Points
final stat 117
Def
0 Stat Points
final stat 95
SpA
32 Stat Points
final stat 197
SpD
0 Stat Points
final stat 105
Spe, raised by the nature
32 Stat Points
final stat 216

Rillaboom

grass

AbilityNatureAdamant

HP
32 Stat Points
final stat 207
Atk, raised by the nature
32 Stat Points
final stat 194
Def
0 Stat Points
final stat 110
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
2 Stat Points
final stat 92
Spe
0 Stat Points
final stat 105

Kingambit

darksteel

AbilityNatureAdamant

HP
32 Stat Points
final stat 207
Atk, raised by the nature
32 Stat Points
final stat 205
Def
0 Stat Points
final stat 140
SpA, lowered by the nature
0 Stat Points
final stat 72
SpD
2 Stat Points
final stat 107
Spe
0 Stat Points
final stat 70

Basculegion

waterghost

AbilityNatureAdamant

HP
0 Stat Points
final stat 195
Atk, raised by the nature
20 Stat Points
final stat 167
Def
14 Stat Points
final stat 99
SpA, lowered by the nature
0 Stat Points
final stat 90
SpD
0 Stat Points
final stat 95
Spe
32 Stat Points
final stat 130

Type matchups

How hard each attacking type hits each member. Abilities and items don't count.

Damage each member takes from each attacking type
Type
Toxtricity
Talonflame
Mega Sceptile
Rillaboom
Kingambit
Basculegion
Weak Resist Net
normal1×1×1×1×0.5×002+2
fire1×0.5×1×2×2×0.5×220
water1×2×0.25×0.5×1×0.5×13+2
electric0.5×2×0.25×0.5×1×2×23+1
grass0.5×0.25×0.25×0.5×0.5×2×15+4
ice1×1×4×2×0.5×0.5×220
fighting0.5×0.5×1×1×4×013+2
poison0.5×1×2×2×00.5×23+1
ground4×00.5×0.5×2×1×23+1
flying0.5×1×2×2×0.5×1×220
psychic2×1×1×1×01×110
bug0.5×0.25×2×2×1×0.5×23+1
rock1×4×1×1×0.5×1×110
ghost1×1×1×1×0.5×2×110
dragon1×1×2×1×0.5×1×110
dark1×1×1×1×0.5×2×110
steel0.5×0.5×1×1×0.5×0.5×04+4
fairy0.5×0.5×2×1×1×1×12+1
  • 0 immune
  • 0.25× resists a lot
  • 0.5× resists
  • 1× neutral
  • 2× weak
  • 4× very weak
Damage each member's best damaging move deals to each type
Type
Toxtricity
Talonflame
Mega Sceptile
Rillaboom
Kingambit
Basculegion
Resisted Super eff. Net
normal1×1×1×1×2×1×01+1
fire1×1×2×1×1×2×02+2
water2×1×2×2×1×1×03+3
electric1×1×2×1×1×1×01+1
grass2×2×1×2×1×1×03+3
ice1×2×1×1×2×1×02+2
fighting1×2×1×1×1×1×01+1
poison1×1×2×1×1×1×01+1
ground0.5×1×2×2×1×2×13+2
flying2×1×1×1×1×1×01+1
psychic1×1×1×2×2×2×03+3
bug1×2×1×1×1×1×01+1
rock1×0.5×2×2×2×2×14+3
ghost1×1×1×1×2×2×02+2
dragon1×1×2×1×1×1×01+1
dark1×1×1×2×2×1×02+2
steel1×2×2×0.5×2×1×13+2
fairy2×1×1×1×2×1×02+2
  • 2× super effective
  • 1× neutral
  • 0.5× resisted
  • 0 no effect

Speed tiers

Where each member sits in the speed order. Switch the tab to see how speed control swings it.

#01
Mega Sceptile
216
#02
Talonflame
195
#03
Basculegion
130
#04
Toxtricity
116
#05
Rillaboom
105
#06
Kingambit
70
FastestMega Sceptile·216
Range70 to 216